|  |  | 
|  | /* | 
|  | * Copyright (C) Igor Sysoev | 
|  | */ | 
|  |  | 
|  | #include <ngx_config.h> | 
|  | #include <ngx_core.h> | 
|  |  | 
|  | /* | 
|  |  | 
|  | 12 | 
|  | 2048   2             11 | 
|  | 1024   4             10 | 
|  | 512    8             9 | 
|  | 256   16             8 | 
|  |  | 
|  | 128   32   4   32    7 | 
|  |  | 
|  | 64    64   8   63    6      1 | 
|  | 32   128  16  127    5      1 | 
|  | 16   256  32  254    4      2 | 
|  | 8    512  64  504    3      8 | 
|  |  | 
|  | */ | 
|  |  | 
|  |  | 
|  | #define NGX_SLAB_PAGE_MASK   3 | 
|  | #define NGX_SLAB_PAGE        0 | 
|  | #define NGX_SLAB_BIG         1 | 
|  | #define NGX_SLAB_EXACT       2 | 
|  | #define NGX_SLAB_SMALL       3 | 
|  |  | 
|  | #if (NGX_PTR_SIZE == 4) | 
|  |  | 
|  | #define NGX_SLAB_PAGE_FREE   0 | 
|  | #define NGX_SLAB_PAGE_BUSY   0xffffffff | 
|  | #define NGX_SLAB_PAGE_START  0x80000000 | 
|  |  | 
|  | #define NGX_SLAB_SHIFT_MASK  0x0000000f | 
|  | #define NGX_SLAB_MAP_MASK    0xffff0000 | 
|  | #define NGX_SLAB_MAP_SHIFT   16 | 
|  |  | 
|  | #define NGX_SLAB_BUSY        0xffffffff | 
|  |  | 
|  | #else /* (NGX_PTR_SIZE == 8) */ | 
|  |  | 
|  | #define NGX_SLAB_PAGE_FREE   0 | 
|  | #define NGX_SLAB_PAGE_BUSY   0xffffffffffffffff | 
|  | #define NGX_SLAB_PAGE_START  0x8000000000000000 | 
|  |  | 
|  | #define NGX_SLAB_SHIFT_MASK  0x000000000000000f | 
|  | #define NGX_SLAB_MAP_MASK    0xffffffff00000000 | 
|  | #define NGX_SLAB_MAP_SHIFT   32 | 
|  |  | 
|  | #define NGX_SLAB_BUSY        0xffffffffffffffff | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #if (NGX_DEBUG_MALLOC) | 
|  | #define ngx_slab_junk(p, size)  ngx_memset(p, 0xD0, size) | 
|  | #else | 
|  | #define ngx_slab_junk(p, size) | 
|  | #endif | 
|  |  | 
|  | static ngx_slab_page_t *ngx_slab_alloc_pages(ngx_slab_pool_t *pool, | 
|  | ngx_uint_t pages); | 
|  | static void ngx_slab_free_pages(ngx_slab_pool_t *pool, ngx_slab_page_t *page, | 
|  | ngx_uint_t pages); | 
|  |  | 
|  |  | 
|  | static ngx_uint_t  ngx_slab_max_size; | 
|  | static ngx_uint_t  ngx_slab_exact_size; | 
|  | static ngx_uint_t  ngx_slab_exact_shift; | 
|  |  | 
|  |  | 
|  | void | 
|  | ngx_slab_init(ngx_slab_pool_t *pool) | 
|  | { | 
|  | u_char           *p; | 
|  | size_t            size; | 
|  | ngx_int_t         m; | 
|  | ngx_uint_t        i, n, pages; | 
|  | ngx_slab_page_t  *slots; | 
|  |  | 
|  | /* STUB */ | 
|  | if (ngx_slab_max_size == 0) { | 
|  | ngx_slab_max_size = ngx_pagesize / 2; | 
|  | ngx_slab_exact_size = ngx_pagesize / (8 * sizeof(uintptr_t)); | 
|  | for (n = ngx_slab_exact_size; n >>= 1; ngx_slab_exact_shift++) { | 
|  | /* void */ | 
|  | } | 
|  | } | 
|  | /**/ | 
|  |  | 
|  | pool->min_size = 1 << pool->min_shift; | 
|  |  | 
|  | p = (u_char *) pool + sizeof(ngx_slab_pool_t); | 
|  | size = pool->end - p; | 
|  |  | 
|  | ngx_slab_junk(p, size); | 
|  |  | 
|  | slots = (ngx_slab_page_t *) p; | 
|  | n = ngx_pagesize_shift - pool->min_shift; | 
|  |  | 
|  | for (i = 0; i < n; i++) { | 
|  | slots[i].slab = 0; | 
|  | slots[i].next = &slots[i]; | 
|  | slots[i].prev = 0; | 
|  | } | 
|  |  | 
|  | p += n * sizeof(ngx_slab_page_t); | 
|  |  | 
|  | /* STUB: possible overflow on 64-bit platform */ | 
|  | pages = (ngx_uint_t) ((uint64_t) size * ngx_pagesize | 
|  | / (ngx_pagesize + sizeof(ngx_slab_page_t)) | 
|  | / ngx_pagesize); | 
|  |  | 
|  | ngx_memzero(p, pages * sizeof(ngx_slab_page_t)); | 
|  |  | 
|  | pool->pages = (ngx_slab_page_t *) p; | 
|  |  | 
|  | pool->free.prev = 0; | 
|  | pool->free.next = (ngx_slab_page_t *) p; | 
|  |  | 
|  | pool->pages->slab = pages; | 
|  | pool->pages->next = &pool->free; | 
|  | pool->pages->prev = (uintptr_t) &pool->free; | 
|  |  | 
|  | pool->start = (u_char *) | 
|  | ngx_align((uintptr_t) p + pages * sizeof(ngx_slab_page_t), | 
|  | ngx_pagesize); | 
|  |  | 
|  | m = pages - (pool->end - pool->start) / ngx_pagesize; | 
|  | if (m > 0) { | 
|  | pages -= m; | 
|  | pool->pages->slab = pages; | 
|  | } | 
|  |  | 
|  | #if 0 | 
|  | ngx_log_error(NGX_LOG_ALERT, ngx_cycle->log, 0, "slab: %p, %p, %ui, %d", | 
|  | pool, pool->start, pages, | 
|  | (pool->end - pool->start) / ngx_pagesize - pages); | 
|  | #endif | 
|  | } | 
|  |  | 
|  |  | 
|  | void * | 
|  | ngx_slab_alloc(ngx_slab_pool_t *pool, size_t size) | 
|  | { | 
|  | size_t            s; | 
|  | uintptr_t         p, n, m, mask, *bitmap; | 
|  | ngx_uint_t        i, slot, shift, map; | 
|  | ngx_slab_page_t  *page, *prev, *slots; | 
|  |  | 
|  | ngx_shmtx_lock(&pool->mutex); | 
|  |  | 
|  | if (size >= ngx_slab_max_size) { | 
|  | page = ngx_slab_alloc_pages(pool, (size + ngx_pagesize - 1) | 
|  | >> ngx_pagesize_shift); | 
|  | if (page) { | 
|  | p = (page - pool->pages) << ngx_pagesize_shift; | 
|  | p += (uintptr_t) pool->start; | 
|  |  | 
|  | } else { | 
|  | p = 0; | 
|  | } | 
|  |  | 
|  | goto done; | 
|  | } | 
|  |  | 
|  | if (size > pool->min_size) { | 
|  | shift = 1; | 
|  | for (s = size - 1; s >>= 1; shift++) { /* void */ } | 
|  | slot = shift - pool->min_shift; | 
|  |  | 
|  | } else { | 
|  | size = pool->min_size; | 
|  | shift = pool->min_shift; | 
|  | slot = 0; | 
|  | } | 
|  |  | 
|  | ngx_log_debug2(NGX_LOG_DEBUG_ALLOC, ngx_cycle->log, 0, | 
|  | "slab alloc: %uz slot: %ui", size, slot); | 
|  |  | 
|  | slots = (ngx_slab_page_t *) ((u_char *) pool + sizeof(ngx_slab_pool_t)); | 
|  | page = slots[slot].next; | 
|  |  | 
|  | #if 0 | 
|  | ngx_log_debug2(NGX_LOG_DEBUG_ALLOC, ngx_cycle->log, 0, | 
|  | "slab alloc: page %p next: %p", page, page->next); | 
|  | #endif | 
|  |  | 
|  | if (page->next != page) { | 
|  |  | 
|  | if (size < ngx_slab_exact_size) { | 
|  |  | 
|  | do { | 
|  | p = (page - pool->pages) << ngx_pagesize_shift; | 
|  | bitmap = (uintptr_t *) (pool->start + p); | 
|  |  | 
|  | map = (1 << (ngx_pagesize_shift - shift)) | 
|  | / (sizeof(uintptr_t) * 8); | 
|  |  | 
|  | for (n = 0; n < map; n++) { | 
|  |  | 
|  | if (bitmap[n] != NGX_SLAB_BUSY) { | 
|  |  | 
|  | for (m = 1, i = 0; m; m <<= 1, i++) { | 
|  | if ((bitmap[n] & m)) { | 
|  | continue; | 
|  | } | 
|  |  | 
|  | bitmap[n] |= m; | 
|  | i <<= shift; | 
|  |  | 
|  | if (bitmap[n] == NGX_SLAB_BUSY) { | 
|  | for (n = n + 1; n < map; n++) { | 
|  | if (bitmap[n] != NGX_SLAB_BUSY) { | 
|  | p = (uintptr_t) bitmap + i; | 
|  |  | 
|  | goto done; | 
|  | } | 
|  | } | 
|  |  | 
|  | prev = (ngx_slab_page_t *) | 
|  | (page->prev & ~NGX_SLAB_PAGE_MASK); | 
|  | prev->next = page->next; | 
|  | page->next->prev = page->prev; | 
|  |  | 
|  | page->next = NULL; | 
|  | page->prev = NGX_SLAB_SMALL; | 
|  | } | 
|  |  | 
|  | p = (uintptr_t) bitmap + i; | 
|  |  | 
|  | goto done; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | page = page->next; | 
|  |  | 
|  | } while (page); | 
|  |  | 
|  | } else if (size == ngx_slab_exact_size) { | 
|  |  | 
|  | do { | 
|  | if (page->slab != NGX_SLAB_BUSY) { | 
|  |  | 
|  | for (m = 1, i = 0; m; m <<= 1, i++) { | 
|  | if ((page->slab & m)) { | 
|  | continue; | 
|  | } | 
|  |  | 
|  | page->slab |= m; | 
|  |  | 
|  | if (page->slab == NGX_SLAB_BUSY) { | 
|  | prev = (ngx_slab_page_t *) | 
|  | (page->prev & ~NGX_SLAB_PAGE_MASK); | 
|  | prev->next = page->next; | 
|  | page->next->prev = page->prev; | 
|  |  | 
|  | page->next = NULL; | 
|  | page->prev = NGX_SLAB_EXACT; | 
|  | } | 
|  |  | 
|  | p = (page - pool->pages) << ngx_pagesize_shift; | 
|  | p += i << shift; | 
|  | p += (uintptr_t) pool->start; | 
|  |  | 
|  | goto done; | 
|  | } | 
|  | } | 
|  |  | 
|  | page = page->next; | 
|  |  | 
|  | } while (page); | 
|  |  | 
|  | } else { /* size < ngx_pagesize */ | 
|  |  | 
|  | n = ngx_pagesize_shift - (page->slab & NGX_SLAB_SHIFT_MASK); | 
|  | n = 1 << n; | 
|  | n = (1 << n) - 1; | 
|  | mask = n << NGX_SLAB_MAP_SHIFT; | 
|  |  | 
|  | do { | 
|  | if ((page->slab & NGX_SLAB_MAP_MASK) != mask) { | 
|  |  | 
|  | for (m = (uintptr_t) 1 << NGX_SLAB_MAP_SHIFT, i = 0; | 
|  | m & mask; | 
|  | m <<= 1, i++) | 
|  | { | 
|  | if ((page->slab & m)) { | 
|  | continue; | 
|  | } | 
|  |  | 
|  | page->slab |= m; | 
|  |  | 
|  | if ((page->slab & NGX_SLAB_MAP_MASK) == mask) { | 
|  | prev = (ngx_slab_page_t *) | 
|  | (page->prev & ~NGX_SLAB_PAGE_MASK); | 
|  | prev->next = page->next; | 
|  | page->next->prev = page->prev; | 
|  |  | 
|  | page->next = NULL; | 
|  | page->prev = NGX_SLAB_BIG; | 
|  | } | 
|  |  | 
|  | p = (page - pool->pages) << ngx_pagesize_shift; | 
|  | p += i << shift; | 
|  | p += (uintptr_t) pool->start; | 
|  |  | 
|  | goto done; | 
|  | } | 
|  | } | 
|  |  | 
|  | page = page->next; | 
|  |  | 
|  | } while (page); | 
|  | } | 
|  | } | 
|  |  | 
|  | page = ngx_slab_alloc_pages(pool, 1); | 
|  |  | 
|  | if (page) { | 
|  | if (size < ngx_slab_exact_size) { | 
|  | p = (page - pool->pages) << ngx_pagesize_shift; | 
|  | bitmap = (uintptr_t *) (pool->start + p); | 
|  |  | 
|  | s = 1 << shift; | 
|  | n = (1 << (ngx_pagesize_shift - shift)) / 8 / s; | 
|  |  | 
|  | if (n == 0) { | 
|  | n = 1; | 
|  | } | 
|  |  | 
|  | bitmap[0] = (2 << n) - 1; | 
|  |  | 
|  | map = (1 << (ngx_pagesize_shift - shift)) / (sizeof(uintptr_t) * 8); | 
|  |  | 
|  | for (i = 1; i < map; i++) { | 
|  | bitmap[i] = 0; | 
|  | } | 
|  |  | 
|  | page->slab = shift; | 
|  | page->next = &slots[slot]; | 
|  | page->prev = (uintptr_t) &slots[slot] | NGX_SLAB_SMALL; | 
|  |  | 
|  | slots[slot].next = page; | 
|  |  | 
|  | p = ((page - pool->pages) << ngx_pagesize_shift) + s * n; | 
|  | p += (uintptr_t) pool->start; | 
|  |  | 
|  | goto done; | 
|  |  | 
|  | } else if (size == ngx_slab_exact_size) { | 
|  |  | 
|  | page->slab = 1; | 
|  | page->next = &slots[slot]; | 
|  | page->prev = (uintptr_t) &slots[slot] | NGX_SLAB_EXACT; | 
|  |  | 
|  | slots[slot].next = page; | 
|  |  | 
|  | p = (page - pool->pages) << ngx_pagesize_shift; | 
|  | p += (uintptr_t) pool->start; | 
|  |  | 
|  | goto done; | 
|  |  | 
|  | } else { /* size < ngx_pagesize */ | 
|  |  | 
|  | page->slab = ((uintptr_t) 1 << NGX_SLAB_MAP_SHIFT) | shift; | 
|  | page->next = &slots[slot]; | 
|  | page->prev = (uintptr_t) &slots[slot] | NGX_SLAB_BIG; | 
|  |  | 
|  | slots[slot].next = page; | 
|  |  | 
|  | p = (page - pool->pages) << ngx_pagesize_shift; | 
|  | p += (uintptr_t) pool->start; | 
|  |  | 
|  | goto done; | 
|  | } | 
|  | } | 
|  |  | 
|  | p = 0; | 
|  |  | 
|  | done: | 
|  |  | 
|  | ngx_shmtx_unlock(&pool->mutex); | 
|  |  | 
|  | ngx_log_debug1(NGX_LOG_DEBUG_ALLOC, ngx_cycle->log, 0, "slab alloc: %p", p); | 
|  |  | 
|  | return (void *) p; | 
|  | } | 
|  |  | 
|  |  | 
|  | void | 
|  | ngx_slab_free(ngx_slab_pool_t *pool, void *p) | 
|  | { | 
|  | size_t            size; | 
|  | uintptr_t         slab, *bitmap; | 
|  | ngx_uint_t        n, m, type, slot, shift, map; | 
|  | ngx_slab_page_t  *slots, *page; | 
|  |  | 
|  | ngx_log_debug1(NGX_LOG_DEBUG_ALLOC, ngx_cycle->log, 0, "slab free: %p", p); | 
|  |  | 
|  | ngx_shmtx_lock(&pool->mutex); | 
|  |  | 
|  | if ((u_char *) p < pool->start || (u_char *) p > pool->end) { | 
|  | ngx_log_error(NGX_LOG_ALERT, ngx_cycle->log, 0, | 
|  | "ngx_slab_free(): outside of pool"); | 
|  | goto fail; | 
|  | } | 
|  |  | 
|  | n = ((u_char *) p - pool->start) >> ngx_pagesize_shift; | 
|  | page = &pool->pages[n]; | 
|  | slab = page->slab; | 
|  | type = page->prev & NGX_SLAB_PAGE_MASK; | 
|  |  | 
|  | switch (type) { | 
|  |  | 
|  | case NGX_SLAB_SMALL: | 
|  |  | 
|  | shift = slab & NGX_SLAB_SHIFT_MASK; | 
|  | size = 1 << shift; | 
|  |  | 
|  | if ((uintptr_t) p & (size - 1)) { | 
|  | goto wrong_chunk; | 
|  | } | 
|  |  | 
|  | n = ((uintptr_t) p & (ngx_pagesize - 1)) >> shift; | 
|  | m = 1 << (n & (sizeof(uintptr_t) * 8 - 1)); | 
|  | n /= (sizeof(uintptr_t) * 8); | 
|  | bitmap = (uintptr_t *) ((uintptr_t) p & ~(ngx_pagesize - 1)); | 
|  |  | 
|  | if (bitmap[n] & m) { | 
|  |  | 
|  | if (page->next == NULL) { | 
|  | slots = (ngx_slab_page_t *) | 
|  | ((u_char *) pool + sizeof(ngx_slab_pool_t)); | 
|  | slot = shift - pool->min_shift; | 
|  |  | 
|  | page->next = slots[slot].next; | 
|  | slots[slot].next = page; | 
|  |  | 
|  | page->prev = (uintptr_t) &slots[slot] | NGX_SLAB_SMALL; | 
|  | page->next->prev = (uintptr_t) page | NGX_SLAB_SMALL; | 
|  | } | 
|  |  | 
|  | bitmap[n] &= ~m; | 
|  |  | 
|  | n = (1 << (ngx_pagesize_shift - shift)) / 8 / (1 << shift); | 
|  |  | 
|  | if (n == 0) { | 
|  | n = 1; | 
|  | } | 
|  |  | 
|  | if (bitmap[0] & ~((1 << n) - 1)) { | 
|  | goto done; | 
|  | } | 
|  |  | 
|  | map = (1 << (ngx_pagesize_shift - shift)) / (sizeof(uintptr_t) * 8); | 
|  |  | 
|  | for (n = 1; n < map; n++) { | 
|  | if (bitmap[n]) { | 
|  | goto done; | 
|  | } | 
|  | } | 
|  |  | 
|  | ngx_slab_free_pages(pool, page, 1); | 
|  |  | 
|  | goto done; | 
|  | } | 
|  |  | 
|  | goto chunk_already_free; | 
|  |  | 
|  | case NGX_SLAB_EXACT: | 
|  |  | 
|  | m = 1 << (((uintptr_t) p & (ngx_pagesize - 1)) >> ngx_slab_exact_shift); | 
|  | size = ngx_slab_exact_size; | 
|  |  | 
|  | if ((uintptr_t) p & (size - 1)) { | 
|  | goto wrong_chunk; | 
|  | } | 
|  |  | 
|  | if (slab & m) { | 
|  | if (slab == NGX_SLAB_BUSY) { | 
|  | slots = (ngx_slab_page_t *) | 
|  | ((u_char *) pool + sizeof(ngx_slab_pool_t)); | 
|  | slot = ngx_slab_exact_shift - pool->min_shift; | 
|  |  | 
|  | page->next = slots[slot].next; | 
|  | slots[slot].next = page; | 
|  |  | 
|  | page->prev = (uintptr_t) &slots[slot] | NGX_SLAB_EXACT; | 
|  | page->next->prev = (uintptr_t) page | NGX_SLAB_EXACT; | 
|  | } | 
|  |  | 
|  | page->slab &= ~m; | 
|  |  | 
|  | if (page->slab) { | 
|  | goto done; | 
|  | } | 
|  |  | 
|  | ngx_slab_free_pages(pool, page, 1); | 
|  |  | 
|  | goto done; | 
|  | } | 
|  |  | 
|  | goto chunk_already_free; | 
|  |  | 
|  | case NGX_SLAB_BIG: | 
|  |  | 
|  | shift = slab & NGX_SLAB_SHIFT_MASK; | 
|  | size = 1 << shift; | 
|  |  | 
|  | if ((uintptr_t) p & (size - 1)) { | 
|  | goto wrong_chunk; | 
|  | } | 
|  |  | 
|  | m = 1 << ((((uintptr_t) p & (ngx_pagesize - 1)) >> shift) | 
|  | + NGX_SLAB_MAP_SHIFT); | 
|  |  | 
|  | if (slab & m) { | 
|  |  | 
|  | if (page->next == NULL) { | 
|  | slots = (ngx_slab_page_t *) | 
|  | ((u_char *) pool + sizeof(ngx_slab_pool_t)); | 
|  | slot = shift - pool->min_shift; | 
|  |  | 
|  | page->next = slots[slot].next; | 
|  | slots[slot].next = page; | 
|  |  | 
|  | page->prev = (uintptr_t) &slots[slot] | NGX_SLAB_BIG; | 
|  | page->next->prev = (uintptr_t) page | NGX_SLAB_BIG; | 
|  | } | 
|  |  | 
|  | page->slab &= ~m; | 
|  |  | 
|  | if (page->slab & NGX_SLAB_MAP_MASK) { | 
|  | goto done; | 
|  | } | 
|  |  | 
|  | ngx_slab_free_pages(pool, page, 1); | 
|  |  | 
|  | goto done; | 
|  | } | 
|  |  | 
|  | goto chunk_already_free; | 
|  |  | 
|  | case NGX_SLAB_PAGE: | 
|  |  | 
|  | if ((uintptr_t) p & (ngx_pagesize - 1)) { | 
|  | goto wrong_chunk; | 
|  | } | 
|  |  | 
|  | if (slab == NGX_SLAB_PAGE_FREE) { | 
|  | ngx_log_error(NGX_LOG_ALERT, ngx_cycle->log, 0, | 
|  | "ngx_slab_free(): page is already free"); | 
|  | goto fail; | 
|  | } | 
|  |  | 
|  | if (slab == NGX_SLAB_PAGE_BUSY) { | 
|  | ngx_log_error(NGX_LOG_ALERT, ngx_cycle->log, 0, | 
|  | "ngx_slab_free(): pointer to wrong page"); | 
|  | goto fail; | 
|  | } | 
|  |  | 
|  | n = ((u_char *) p - pool->start) >> ngx_pagesize_shift; | 
|  | size = slab & ~NGX_SLAB_PAGE_START; | 
|  |  | 
|  | ngx_slab_free_pages(pool, &pool->pages[n], size); | 
|  |  | 
|  | size <<= ngx_pagesize_shift; | 
|  |  | 
|  | goto done; | 
|  | } | 
|  |  | 
|  | /* not reached */ | 
|  |  | 
|  | return; | 
|  |  | 
|  | done: | 
|  |  | 
|  | ngx_slab_junk(p, size); | 
|  |  | 
|  | ngx_shmtx_unlock(&pool->mutex); | 
|  |  | 
|  | return; | 
|  |  | 
|  | wrong_chunk: | 
|  |  | 
|  | ngx_log_error(NGX_LOG_ALERT, ngx_cycle->log, 0, | 
|  | "ngx_slab_free(): pointer to wrong chunk"); | 
|  |  | 
|  | goto fail; | 
|  |  | 
|  | chunk_already_free: | 
|  |  | 
|  | ngx_log_error(NGX_LOG_ALERT, ngx_cycle->log, 0, | 
|  | "ngx_slab_free(): chunk is already free"); | 
|  |  | 
|  | fail: | 
|  |  | 
|  | ngx_shmtx_unlock(&pool->mutex); | 
|  |  | 
|  | return; | 
|  | } | 
|  |  | 
|  |  | 
|  | static ngx_slab_page_t * | 
|  | ngx_slab_alloc_pages(ngx_slab_pool_t *pool, ngx_uint_t pages) | 
|  | { | 
|  | ngx_slab_page_t  *page, *p; | 
|  |  | 
|  | for (page = pool->free.next; page != &pool->free; page = page->next) { | 
|  |  | 
|  | if (page->slab >= pages) { | 
|  |  | 
|  | if (page->slab > pages) { | 
|  | page[pages].slab = page->slab - pages; | 
|  | page[pages].next = page->next; | 
|  | page[pages].prev = page->prev; | 
|  |  | 
|  | p = (ngx_slab_page_t *) page->prev; | 
|  | p->next = &page[pages]; | 
|  | page->next->prev = (uintptr_t) &page[pages]; | 
|  |  | 
|  | } else { | 
|  | p = (ngx_slab_page_t *) page->prev; | 
|  | p->next = page->next; | 
|  | page->next->prev = page->prev; | 
|  | } | 
|  |  | 
|  | page->slab = pages | NGX_SLAB_PAGE_START; | 
|  |  | 
|  | #if (NGX_DEBUG) | 
|  | page->next = NULL; | 
|  | page->prev = NGX_SLAB_PAGE; | 
|  | #endif | 
|  |  | 
|  | if (--pages == 0) { | 
|  | return page; | 
|  | } | 
|  |  | 
|  | for (p = page + 1; pages; pages--) { | 
|  | p->slab = NGX_SLAB_PAGE_BUSY; | 
|  | #if (NGX_DEBUG) | 
|  | p->next = NULL; | 
|  | p->prev = NGX_SLAB_PAGE; | 
|  | #endif | 
|  | p++; | 
|  | } | 
|  |  | 
|  | return page; | 
|  | } | 
|  | } | 
|  |  | 
|  | ngx_log_error(NGX_LOG_ALERT, ngx_cycle->log, NGX_ENOMEM, | 
|  | "ngx_slab_alloc(): failed"); | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  |  | 
|  | static void | 
|  | ngx_slab_free_pages(ngx_slab_pool_t *pool, ngx_slab_page_t *page, | 
|  | ngx_uint_t pages) | 
|  | { | 
|  | ngx_slab_page_t  *prev; | 
|  |  | 
|  | page->slab = pages--; | 
|  |  | 
|  | if (pages) { | 
|  | ngx_memzero(&page[1], pages * sizeof(ngx_slab_page_t)); | 
|  | } | 
|  |  | 
|  | prev = (ngx_slab_page_t *) (page->prev & ~NGX_SLAB_PAGE_MASK); | 
|  | prev->next = page->next; | 
|  |  | 
|  | page->next = pool->free.next; | 
|  | pool->free.next = page; | 
|  |  | 
|  | page->prev = page->next->prev; | 
|  | page->next->prev = (uintptr_t) page; | 
|  | } |