Mp4: fixed possible pointer overflow on 32-bit platforms. On 32-bit platforms mp4->buffer_pos might overflow when a large enough (close to 4 gigabytes) atom is being skipped, resulting in incorrect memory addesses being read further in the code. In most cases this results in harmless errors being logged, though may also result in a segmentation fault if hitting unmapped pages. To address this, ngx_mp4_atom_next() now only increments mp4->buffer_pos up to mp4->buffer_end. This ensures that overflow cannot happen.
diff --git a/src/http/modules/ngx_http_mp4_module.c b/src/http/modules/ngx_http_mp4_module.c index 2a6fafa..618bf78 100644 --- a/src/http/modules/ngx_http_mp4_module.c +++ b/src/http/modules/ngx_http_mp4_module.c
@@ -169,7 +169,14 @@ #define ngx_mp4_atom_next(mp4, n) \ - mp4->buffer_pos += (size_t) n; \ + \ + if (n > (size_t) (mp4->buffer_end - mp4->buffer_pos)) { \ + mp4->buffer_pos = mp4->buffer_end; \ + \ + } else { \ + mp4->buffer_pos += (size_t) n; \ + } \ + \ mp4->offset += n