Mp4: fixed possible pointer overflow on 32-bit platforms.
On 32-bit platforms mp4->buffer_pos might overflow when a large
enough (close to 4 gigabytes) atom is being skipped, resulting in
incorrect memory addesses being read further in the code. In most
cases this results in harmless errors being logged, though may also
result in a segmentation fault if hitting unmapped pages.
To address this, ngx_mp4_atom_next() now only increments mp4->buffer_pos
up to mp4->buffer_end. This ensures that overflow cannot happen.
diff --git a/src/http/modules/ngx_http_mp4_module.c b/src/http/modules/ngx_http_mp4_module.c
index 2a6fafa..618bf78 100644
--- a/src/http/modules/ngx_http_mp4_module.c
+++ b/src/http/modules/ngx_http_mp4_module.c
@@ -169,7 +169,14 @@
#define ngx_mp4_atom_next(mp4, n) \
- mp4->buffer_pos += (size_t) n; \
+ \
+ if (n > (size_t) (mp4->buffer_end - mp4->buffer_pos)) { \
+ mp4->buffer_pos = mp4->buffer_end; \
+ \
+ } else { \
+ mp4->buffer_pos += (size_t) n; \
+ } \
+ \
mp4->offset += n